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SIT101 Fundamentals Of Information Technology
The aim of this unit is to form a background to the study Information Technology through the study of computer hardware, software, computer networks and security. On completion of the unit students will have a good knowledge and understanding of basic issues and areas of Information Technology, which form a platform for their study of the course. Students will also understand the influence of IT on industry, engineering, business, and society, and the role of IT professionals and their need for lifelong learning, which will be learned through the study of technology and its rapid changes.
Assessment: 50% semester assignments, 50% final examination

SIT102 Introduction To Programming
This unit explores the relationship between computer program code and the software systems that are generated from them. Students experience developing simple software in the context of a sequence of laboratory-based case studies. They explore a variety of data types including an introduction to arrays and structures, and elementary flow control including subroutine calls, alternation and iteration. They examine the manner in which software components and objects interact and communicate with one another, particularly the relationship between the user interface and other software components. They investigate the concept of program state and the manner in which program statements modify program states. They are introduced to program specification described in terms of pre-conditions and post-conditions of the post-state.
Assessment: 50% semester assignments, 50% final examination

SIT103 Introduction to Database Design
In this unit entity-relation modeling will be introduced as well as the skills required to construct such diagrams and to ensure that the semantics of such diagrams match the real-world semantics. The relational data model will be studied. The process of constructing and manipulating database tables with SQL will be explored in depth. Important concepts such as transactions, recovery and concurrency will be presented.
Assessment: 40% semester assignments, 60% final examination

SIT104 Introduction to Web Development
This unit focuses on developing the skills required for Web programming with markup languages, such as building quality Web pages, designing and maintaining a Web site, as well as presenting the skills required to set up a Web server and investigate associated security issues. It introduces the concepts and technologies of the Web, the Internet and data networks, addresses how to use basic Internet services and tools and discusses the potential future of Web/Internet applications, such as digital libraries, teamwork, electronic commerce and in education. On completion of this unit, students will know how to design, develop and maintain Web pages and Web sites, and understand interaction between Web client (browser) and Web server for accessing various kinds of remote resources (e.g. a database).
Assessment: semester assignments 40%, final examination 60%

SIT105 Critical Thinking and Problem Solving
The unit will provide students with motivation for studying critical thinking and problem solving as a core unit by demonstrating the importance of these skills in both the discipline and broader professional roles. Students will be given the opportunity to meet graduate recruiters and IT professionals to gain a better understanding of the skills and attributes valued in an IT graduate. Critical thinking skills will be presented through a combination of puzzle-based learning and case examples. The problem solving section will take students through a series of quantitative and qualitative problems and introduce them to systematic approaches and methods used. Students will be given the opportunity to work in groups and explore ways to use critical thinking skills in a range of different scenarios.
Assessment: 50% semester assignments, 50% final examination

SIT131 Object-Oriented Development
The unit examines in detail the relationship between the design of an object-oriented system and its implementation. Concepts covered include language syntax and semantics, classes as templates for objects, method development, implementation of class relationships, constructors and destructors, polymorphism, dynamic memory management, error detection and handling, testing and debugging, terminal and file input/output, and programming modules. In addition to developing new software, students will gain experience in testing, debugging and maintaining existing systems.
Assessment: 40% semester assignments, 60% final examination

SIT151 Game Fundamentals
This unit forms a background to the study of Computer Games through the study of game concepts, gameplay, environment design and software tools for game implementation. Students will develop an understanding of components that contribute to the design of a game; the need for formal planning in the design process; the importance of narrative to game structure and the integral role it plays in game play; the interface design process; concepts such as network gaming, artificial intelligence in gaming and virtual world design and be able to develop a game from the conceptual stages to the initial design stage.
Assessment: 40% assignments (reports & presentations); 60% examination

SIT161 Principles Of Interactive Media
Multimedia is one of the most rapidly developing areas in the computer industry. This unit will provide students with a theoretical and practical introduction to the field of multimedia and examine the basic requirements for the creation of assets and delivery of interactive multimedia. It forms the theoretical basis for subsequent practical, organisational and theoretical inquiry into multimedia.
Assessment: 60% semester assignments, 40% final examination

SIT162 Design Of Interactive Media Systems
Multimedia is the combination of the digital forms of text, images, sounds, video and animation. This unit aims to provide students with a theoretical and practical introduction to design criteria and the design process of information delivered by multimedia. The unit will cover client and user needs analysis; selection of suitable technology; re-purposing of content; and the use of relevant software tools.
Assessment: 60% semester assignments, final examination 40%

SIT182 Introduction To Computer Security
This cornerstone unit of the information technology security course introduces students to the threats and risks in managing communication networks and provides them with a broad overview of the security technologies available to manage these threats. Organisational security is high-lighted with special attention to social engineering, ethics, policies, procedures and legislation. Case studies will be an important means of developing the understanding of the unit content.
Assessment: 30% two assignments, 20% mid-term test, 50% final examination

SIT192 Discrete Mathematics
Counting techniques are introduced and applied to the design and analysis of algorithms. The concepts of proof and logical reasoning, and the tools of Boolean algebra and graph theory are presented and applied to the design and analysis of algorithms. Advanced counting techniques assist in developing an understanding of algorithmic complexity. Particular applications to cryptography are given.
Assessment: 40% four assignments of equal weight, 60% final examination

 

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